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![]() This is the research diary of researcher Lisbeth
Klastrup, since february 2001 sharing her thoughts on life, universe, persistent online
worlds, games, interactive stories and internet oddities with you on the www. May 07 April 07 March 07 February 07 January 07 December 06 2006 2005 2004 2003 Oct/Nov 2002 2002 2001 Fellow research bloggers -Denmark Jesper Juul Gonzalo Frasca Martin Sønderlev Christensen Jonas Heide Smith Miguel Sicart Mads Bødker ITU blogs -Norway Jill Walker Torill Mortensen Hilde Corneliussen Anders Fagerjord -The World Terra Nova (misc, joint) GrandTextAuto (US, joint) Mirjam Paalosari-Eladhari (SE) Jane McGonigal (US) Patrik Svensson (SE) Elin Sjursen (NO) Adrian Miles' Vog blog (AUSTR.) Other Related Blogs Mediehack Hovedet på Bloggen Bookish Tempus Tommy Flickwerk Jacob Bøtter Corporate Blogging Fellow Researchers, non-blog -Denmark Susana Tosca T.L. Taylor Espen Aarseth Soeren Pold Ida Engholm Troels Degn Johansson -Norway Ragnhild Tronstad -Sweden Anna Gunder Jenny Sunden Mikael Jacobsson -Finland Aki Jarvinen Markku Eskelinen Raine Koskimaa
©Lisbeth Klastrup 2001-2007 |
17.3.06
Post-Århus
Update 25.03: Here was my slides from my guest lecture in Århus today. They were online for a week, but since what Im presenting is very much work in progress, they have been withdrawn.
After having talked, thought, and this week also having written, intensely about death in online worlds for a while, a lot of things are starting to fall into place -and everytime I give a talk, people/players in the audience give new input, feedback and suggestions which gives new perspectives to the work. It's really inspiring - so thanks to the Århus crowd (those of you who read this) for being a great audience! Some quick notes: Update 25.03: Today I learned that there is apparently "contract killer" guilds in WoW that you can hire to have somebody killed. Need to check that out (it is apparently only a rumour, but great story). And someone pointed out that (with WoW as example) "death" can also be punishment, as when players hunt other players all over the world to kill them. Have to see if I can find any players writing about that. - And there is the concept of "corpse camping" to kill people on site when they respawn, that I havent looked into at all, but which still takes place, at least in some of the "old" worlds. - Someone asked if you can beg for mercy and for not to be killed, when in pvp fight in WoW etc (apparently in WoW you do automatically fall to your knees just before you're killed, I just never noticed); it is only when duelling actually, and someone else asked, if it is in some way possible to die "with dignity". I guess not, if you're looking at what options the gamesystem provides, but I guess there must be some "last deaths" of players quitting the game outthere, that could count for that last dignified death? Have to look into that too.
Comments:
Hi...I was at your lecture in Aarhus...
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Remember thats it is not in PVP that you fall to your knees and beg. Only in the ()more og less) friendly "DUEL"'s...the fight you can have with member of your own factions(Alliance or Horde) Other than that...great lecture :-) I enjoyed it a lot /Sofie |
My Other Places Death Stories project Walgblog (DK) DK forskerblogs (DK) klast at del.icio.us Site feed Link (Atom) Klastrup family? **************** ![]() Buy our book **************** Conferences ACE 2007 Mobile Media 2007 MobileCHI 07 Perth DAC 2007 DIGRA 2007 AOIR 8.0/2007 **************** My Ph.D. thesis website: Towards a Poetics of Virtual Worlds **************** Misc I also used to host & work in a world called StoryMOO. |