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![]() This is the research diary of researcher Lisbeth
Klastrup, since february 2001 sharing her thoughts on life, universe, persistent online
worlds, games, interactive stories and internet oddities with you on the www. May 07 April 07 March 07 February 07 January 07 December 06 2006 2005 2004 2003 Oct/Nov 2002 2002 2001 Fellow research bloggers -Denmark Jesper Juul Gonzalo Frasca Martin Sønderlev Christensen Jonas Heide Smith Miguel Sicart Mads Bødker ITU blogs -Norway Jill Walker Torill Mortensen Hilde Corneliussen Anders Fagerjord -The World Terra Nova (misc, joint) GrandTextAuto (US, joint) Mirjam Paalosari-Eladhari (SE) Jane McGonigal (US) Patrik Svensson (SE) Elin Sjursen (NO) Adrian Miles' Vog blog (AUSTR.) Other Related Blogs Mediehack Hovedet på Bloggen Bookish Tempus Tommy Flickwerk Jacob Bøtter Corporate Blogging Fellow Researchers, non-blog -Denmark Susana Tosca T.L. Taylor Espen Aarseth Soeren Pold Ida Engholm Troels Degn Johansson -Norway Ragnhild Tronstad -Sweden Anna Gunder Jenny Sunden Mikael Jacobsson -Finland Aki Jarvinen Markku Eskelinen Raine Koskimaa
©Lisbeth Klastrup 2001-2007 |
24.8.05
Living to die online
I finally have time to work on my death-stories project. I've been looking forward to that for a long time. This includes trying to die in different MMOGs in order to find out how they have designed the death experience and implemented the death penalty. The ultimate goal of the project is to discover what makes player tell stories about their online gameworld experiences. My previous studies have indicated that stories about death often figure in the tales, players tell.
I've revisited EverQuest and have been playing World of Warcraft for about 3+ weeks now.Ian Bogost, who now works in the same office corridor at me at GTech (nice :)), happened to have both City of Heroes and Lineage II lying around, so I have borrowed them from him, and tested them the last two days. Just installing the games is a pain, it took 4+ hours to download all the patches of Lineage II. Anyway, just wanted to share with you a picture of my female character in Lineage II. I was kind of amused when my female EverQuest character was running around in the world with her butt covered by a small leather lap. Readers familiar with my academic work, will have read about my quest for trousers for her. However, in portrayal of female characters, so far Lineage II by far top it. My female Dark Elf clearly displays only "g-strings" when she runs. And for some reasons they have animated characters so they run bowing forward so you get the butt right in your face. This is what it looks like: ![]() However, if you should be interested, she dies just like a man ;). - Coming up is hopefully Eve Online and Star Wars Galaxies...
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My Other Places Death Stories project Walgblog (DK) DK forskerblogs (DK) klast at del.icio.us Site feed Link (Atom) Klastrup family? **************** ![]() Buy our book **************** Conferences ACE 2007 Mobile Media 2007 MobileCHI 07 Perth DAC 2007 DIGRA 2007 AOIR 8.0/2007 **************** My Ph.D. thesis website: Towards a Poetics of Virtual Worlds **************** Misc I also used to host & work in a world called StoryMOO. |