|
||
![]() This is the research diary of researcher Lisbeth
Klastrup, since february 2001 sharing her thoughts on life, universe, persistent online
worlds, games, interactive stories and internet oddities with you on the www. May 07 April 07 March 07 February 07 January 07 December 06 2006 2005 2004 2003 Oct/Nov 2002 2002 2001 Fellow research bloggers -Denmark Jesper Juul Gonzalo Frasca Martin Sønderlev Christensen Jonas Heide Smith Miguel Sicart Mads Bødker ITU blogs -Norway Jill Walker Torill Mortensen Hilde Corneliussen Anders Fagerjord -The World Terra Nova (misc, joint) GrandTextAuto (US, joint) Mirjam Paalosari-Eladhari (SE) Jane McGonigal (US) Patrik Svensson (SE) Elin Sjursen (NO) Adrian Miles' Vog blog (AUSTR.) Other Related Blogs Mediehack Hovedet på Bloggen Bookish Tempus Tommy Flickwerk Jacob Bøtter Corporate Blogging Fellow Researchers, non-blog -Denmark Susana Tosca T.L. Taylor Espen Aarseth Soeren Pold Ida Engholm Troels Degn Johansson -Norway Ragnhild Tronstad -Sweden Anna Gunder Jenny Sunden Mikael Jacobsson -Finland Aki Jarvinen Markku Eskelinen Raine Koskimaa
©Lisbeth Klastrup 2001-2007 |
7.9.04
When I met the prince
Read Part I first.
Actually, the first thing the royal prince asked me about when I was introduced to him as the Head of the Department of Digital Aesthetics & Communication, was: "I understand what digital communication means, but what does digital aesthetics mean?". Not a bad question, so we talked a bit about that, and I said that it could also mean the aesthetics of computer games (because he had mentioned games in his opening speech), and then we talked a lot about computer games and the SMMOG project (Students Massive Multiplayer Game)which he was really impressed by and which was also pitched by Mads Tofte, our dean who was an interested bystander to the entire conversation. Somehow we just never got around to the weblog question, but next time...if there is any....I'll be ready to give this long talk about the relation between digital aesthetics, digital communication, weblogs and...basically everything else. Lesson learned: it requires a quick-thinking woman to keep up with a professional conversation-maker.
Comments:
Well, good thing you got around games!!! At least seen from my perspective (could you also do the trick on Willem-Alexander, the Dutch crown prince?)
Post a Comment
Too bad you didn't get around web logs. (Wow, to have a prince that blogged? THAT would be good for the Danish export *lol*) But hey, you made him smile that personal smile instead of the Hey-I'm-just-here-because-I'm-the-prince smile. But that's a smile you bring to all you talk to! I miss you! |
My Other Places Death Stories project Walgblog (DK) DK forskerblogs (DK) klast at del.icio.us Site feed Link (Atom) Klastrup family? **************** ![]() Buy our book **************** Conferences ACE 2007 Mobile Media 2007 MobileCHI 07 Perth DAC 2007 DIGRA 2007 AOIR 8.0/2007 **************** My Ph.D. thesis website: Towards a Poetics of Virtual Worlds **************** Misc I also used to host & work in a world called StoryMOO. |