Bloghome at www.klastrup.dk

This is the research diary of researcher Lisbeth Klastrup, since february 2001 sharing her thoughts on life, universe, persistent online worlds, games, interactive stories and internet oddities with you on the www.

I am currently on leave from the IT University of Copenhagen, and from aug. 2006 - aug. 2007 working as Associate Research Professor at the Center for Design Research Copenhagen, an independant center situated at the School of Architecture. During this year, I will be working on a book about the development of aesthetics, design and interaction on the WWW, together with colleague Ida Engholm.

My blog often reflects how busy I am in general, so posting may be pretty irregular, as well as my potential response to comments. But I read them!

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©Lisbeth Klastrup 2001-2007

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31.3.03
Too good to be true...
Sometimes even academics get lucky. Recognise that state of your work when you find yourself in need of the perfect quote to support and illustrate your theory? In my case, what I especially have been pining for, are statements from people actually working with online world design, confirming some of my hypotheses and observations. And voila presto, here they are, published no earlier than last week, just in time to make it into the final chapters of the thesis:

Online Worlds Roundtable on Storytelling in Persistent Worlds (at Rpgvault)

Perhaps there is a higher meaning with everything, after all?

update: the quote below is from this very roundtable. Not _that_ relevant to my main thesis, but it is rather funny and quite to the point (fellow EverQuest players should get the drift...):
You can't honestly expect intelligent players to really care roleplay-wise when the nostalgic, mystical and transcending elves of Tolkien's Middle-earth shrink 30% in height and 90% in majesty while wearing neon green trousers. (Story in MMOGs can so far almost seem like Frodo and Gollum grouping and camping Elrond at his spawn point in Rivendell. Fun gameplay, but dreadful story.)
– (Gaute Godager, Game Director, Anarchy Online (


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My Other Places
Death Stories project
Walgblog (DK)
DK forskerblogs (DK)
klast at del.icio.us
Site feed Link (Atom)
Klastrup family?

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Buy our book

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Conferences
ACE 2007
Mobile Media 2007
MobileCHI 07
Perth DAC 2007
DIGRA 2007
AOIR 8.0/2007

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My Ph.D. thesis website:
Towards a Poetics of Virtual Worlds


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Misc
I also used to host & work in a world called StoryMOO.