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![]() This is the research diary of researcher Lisbeth
Klastrup, since february 2001 sharing her thoughts on life, universe, persistent online
worlds, games, interactive stories and internet oddities with you on the www. May 07 April 07 March 07 February 07 January 07 December 06 2006 2005 2004 2003 Oct/Nov 2002 2002 2001 Fellow research bloggers -Denmark Jesper Juul Gonzalo Frasca Martin Sønderlev Christensen Jonas Heide Smith Miguel Sicart Mads Bødker ITU blogs -Norway Jill Walker Torill Mortensen Hilde Corneliussen Anders Fagerjord -The World Terra Nova (misc, joint) GrandTextAuto (US, joint) Mirjam Paalosari-Eladhari (SE) Jane McGonigal (US) Patrik Svensson (SE) Elin Sjursen (NO) Adrian Miles' Vog blog (AUSTR.) Other Related Blogs Mediehack Hovedet på Bloggen Bookish Tempus Tommy Flickwerk Jacob Bøtter Corporate Blogging Fellow Researchers, non-blog -Denmark Susana Tosca T.L. Taylor Espen Aarseth Soeren Pold Ida Engholm Troels Degn Johansson -Norway Ragnhild Tronstad -Sweden Anna Gunder Jenny Sunden Mikael Jacobsson -Finland Aki Jarvinen Markku Eskelinen Raine Koskimaa
©Lisbeth Klastrup 2001-2007 |
30.5.02
I have finally gotten around to reading Nicolas Yee's report on players of EverQuest, "The Norrathian Scrolls". He has some interesting statistics (have gotten responses from 4000 individuals which is pretty impressive). Based on the responses, in my random interest summary, he tentatively concludes that:
- Approx. 16% of the EverQuest players are female. 70% of these play with a romantic partner. - 80% of all players think that female characters are treated better. - The average level of the characters is 33 (max level is currently 60, as far as I know) and the most popular race is the Wood Elf and the most popular class is Druid. - The most popular reason for playing is to "explore a fantasy world", next comes the satisfaction of seeing "goals achieved" and third the possibility of social interaction. -On a more general level and also based on the qualitative answers, he has been given, Yee can conclude that male players are achievers and female character socialisers. Sigh. Not much new under the sun, I guess. I for one definitely dont fit the description and characteristics of the most common female player (I'm a Paladin and currently I'd rather kill than socialise, honestly. And I have only been given stuff by a male player once). But then again, I'm a researcher and he hasnt really researched on those ;)...
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My Other Places Death Stories project Walgblog (DK) DK forskerblogs (DK) klast at del.icio.us Site feed Link (Atom) Klastrup family? **************** ![]() Buy our book **************** Conferences ACE 2007 Mobile Media 2007 MobileCHI 07 Perth DAC 2007 DIGRA 2007 AOIR 8.0/2007 **************** My Ph.D. thesis website: Towards a Poetics of Virtual Worlds **************** Misc I also used to host & work in a world called StoryMOO. |