Bloghome at www.klastrup.dk

This is the research diary of researcher Lisbeth Klastrup, since february 2001 sharing her thoughts on life, universe, persistent online worlds, games, interactive stories and internet oddities with you on the www.

I am currently on leave from the IT University of Copenhagen, and from aug. 2006 - aug. 2007 working as Associate Research Professor at the Center for Design Research Copenhagen, an independant center situated at the School of Architecture. During this year, I will be working on a book about the development of aesthetics, design and interaction on the WWW, together with colleague Ida Engholm.

My blog often reflects how busy I am in general, so posting may be pretty irregular, as well as my potential response to comments. But I read them!

My list of publications.
My official homepage at ITU.

Contact:
lisbethATklastrupDOTdk

Archive
May 07
April 07
March 07
February 07
January 07
December 06
2006
2005
2004
2003
Oct/Nov 2002
2002
2001

Fellow research bloggers
-Denmark
Jesper Juul
Gonzalo Frasca
Martin Sønderlev Christensen
Jonas Heide Smith
Miguel Sicart
Mads Bødker
ITU blogs

-Norway
Jill Walker
Torill Mortensen
Hilde Corneliussen
Anders Fagerjord

-The World
Terra Nova (misc, joint)
GrandTextAuto (US, joint)
Mirjam Paalosari-Eladhari (SE)
Jane McGonigal (US)
Patrik Svensson (SE)
Elin Sjursen (NO)
Adrian Miles' Vog blog (AUSTR.)

Other Related Blogs
Mediehack
Hovedet på Bloggen
Bookish
Tempus Tommy
Flickwerk
Jacob Bøtter
Corporate Blogging

Fellow Researchers, non-blog
-Denmark
Susana Tosca
T.L. Taylor
Espen Aarseth
Soeren Pold
Ida Engholm
Troels Degn Johansson
-Norway
Ragnhild Tronstad
-Sweden
Anna Gunder
Jenny Sunden
Mikael Jacobsson
-Finland
Aki Jarvinen
Markku Eskelinen
Raine Koskimaa



©Lisbeth Klastrup 2001-2007

This page is
powered by Blogger. Isn't yours?


8.10.01
A note on canon.
Last evening, I picked up Sarah Sloanes Digital Fictions: Storytelling in a Material World (2000)- a recently borrowed acquisition, and was absentmindedly leafing through its bibliography when it struck me, not for the first time, that to a certain degree writing an ph.d.thesis is as much about expanding the "canonical bibliography" with new titles as it is coming up with new content...The field that I study (Digital aesthetics, digital narratives and other ways of creating story-experiences with the computer, -please note more literature than games, otherwise the canon would be different) is still quite new theoretically (some 20 years??) but still my sense is that there is already a certain canon established (of theory books that is, I consciously sidestep the question of a canon of interactive fiction work, games, various versions of cybertext etc here because this is minefield of somewhat dangerously normative nature). Hence, as an integral part of my "research" what I look for in a bibliography like Sloane's is titles apart from those listed below - in this still limited field of not yet canonised relevant publications - which can help me in my own work . And what I try to do as part of my own research is try to find articles and books which can be added to my own canonical bibliography in a new combination and though that to the unwritten but yet in the academic air floating "bibliography of the field" as such.
OK, deep breath: here is a list of what I think is the top 10 "canonical books" (not necessarily in terms of quality but of most referred to and most often listed) - also found in Sarah Sloanes bibliography (and in Espens "Cybertext" which was the book in the list I had available to check):

Roland Barthes: S/Z (1970 org./1974, first US translation)
Sherry Turkle: Life on the screen (1984)
Gilles Deleuze/Feliz Guattari: A thousand plateaus (1987, eng. trans)
Jay David Bolter: Writing Space - the computer, hypertext and the history of writing (1991)
Brenda Laurel: The computer as theatre (1991)
G.Landow: Hypertext:The convergence of contemporary critical theory and technology (1992)
Richard Lanham: The electronic word: Democracy, technology and the arts (1993)
G.Landow (ed.): Hyper/Text/Theory (1994)
Espen Aarseth: Cybertext - Perspectives on Ergodic Literature (1997)
Janet Murray: Hamlet on the Holodeck (1997)


Seymour Chatman "Story and Discourse", Gerard Genette "Narrative Discourse", Michael Joyce "Of two minds: Hypertext, Pedagogy, and Poetics", Walter Ong " Orality and Literacy", J.L, Austin "How to do things with words", Elisabeth Reids "Cultural formations in text-based virtual realties", Michael Heim "The Metaphysics of virtual reality", de Certeau "The practice of everyday life", Michael Benedikt (ed) "Cyberspace - First steps", Marie-Laure Ryan (ed): "Cyberspace Textuality & Literary Theory" are some often spotted comers-up.
Jane Yellowlees Douglas "The End of Books- or Books without end? Reading interactive narratives" published in 2000 is going to found in post-2000 bibliographies too, I think. As is Marie-Laure Ryans "Narrative as Virtual Reality" (2001). Probably Lev Manovichs "The Language of New Media" (2000) will be a must-read too. And hopefully Eskelinen/Koskimaas "Cybertext Yearbook" series (2000 - ) will be indispensable if you want to know who the future canonical writers will be...


Comments: Post a Comment
My Other Places
Death Stories project
Walgblog (DK)
DK forskerblogs (DK)
klast at del.icio.us
Site feed Link (Atom)
Klastrup family?

****************

Buy our book

****************
Conferences
ACE 2007
Mobile Media 2007
MobileCHI 07
Perth DAC 2007
DIGRA 2007
AOIR 8.0/2007

****************
My Ph.D. thesis website:
Towards a Poetics of Virtual Worlds


****************
Misc
I also used to host & work in a world called StoryMOO.