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![]() This is the research diary of researcher Lisbeth
Klastrup, since february 2001 sharing her thoughts on life, universe, persistent online
worlds, games, interactive stories and internet oddities with you on the www. May 07 April 07 March 07 February 07 January 07 December 06 2006 2005 2004 2003 Oct/Nov 2002 2002 2001 Fellow research bloggers -Denmark Jesper Juul Gonzalo Frasca Martin Sønderlev Christensen Jonas Heide Smith Miguel Sicart Mads Bødker ITU blogs -Norway Jill Walker Torill Mortensen Hilde Corneliussen Anders Fagerjord -The World Terra Nova (misc, joint) GrandTextAuto (US, joint) Mirjam Paalosari-Eladhari (SE) Jane McGonigal (US) Patrik Svensson (SE) Elin Sjursen (NO) Adrian Miles' Vog blog (AUSTR.) Other Related Blogs Mediehack Hovedet på Bloggen Bookish Tempus Tommy Flickwerk Jacob Bøtter Corporate Blogging Fellow Researchers, non-blog -Denmark Susana Tosca T.L. Taylor Espen Aarseth Soeren Pold Ida Engholm Troels Degn Johansson -Norway Ragnhild Tronstad -Sweden Anna Gunder Jenny Sunden Mikael Jacobsson -Finland Aki Jarvinen Markku Eskelinen Raine Koskimaa
©Lisbeth Klastrup 2001-2007 |
10.10.01
Courtesy of colleague researcher and gamedesigner Gonzalo Frasca: Kabuul Kaboom - a game you cannot win...Made as a kind of response to the game New York Defender which Jill presented the other day, asking why she has enjoyed to play it? Are we allowed to have fun while we play games of this nature? I think so - if they are good games [disclaimer] and games are not per se reflections of the real world, so playing a game with an "evil" theme does not mean that you want to perform "evil" things in real life[disclaimer], they entertain and engage you for the same reasons that other good games entertain you (for discussions of what good games are, try looking at Ludology.org, Ludologica or Jesper Juuls homepage). And why should not games comment - in their own way - on what happens in the world? Novels, films, paintings and other "artistic" means of expression have done that for centuries and to my knowledge, no-one ever put a ban on people looking at Picasso's Guernica. Should what validates a commentary (be it ironic or serious) be it's mode of contemplation? That is, is it only valid as commentary if we have to apply intellectual reflection to understand it? If that is the claim, what about pop- and performance art? Other media forms have also used other modes than that of the intellectual-only to make a comment, make us stop and look at the world from another perspective, just for a brief while...
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My Other Places Death Stories project Walgblog (DK) DK forskerblogs (DK) klast at del.icio.us Site feed Link (Atom) Klastrup family? **************** ![]() Buy our book **************** Conferences ACE 2007 Mobile Media 2007 MobileCHI 07 Perth DAC 2007 DIGRA 2007 AOIR 8.0/2007 **************** My Ph.D. thesis website: Towards a Poetics of Virtual Worlds **************** Misc I also used to host & work in a world called StoryMOO. |